Hey, I'm working on an ASCII game. You know the ones I'm talking about (with the #'s and the *'s). Anyway, I came across a problem. When ever the player walks over the buildings I have made it basically deletes the building part that the player steps on. I did this in QB, and I used a mask; I was just wondering, how would I put the mask in with C++? Any hints/tips would be greatly appreciated.