Well hey there,
These are the facts:
I have learned C console app, C++ console app. C++ WIN32 API (which was driving me crazy in the beginning), and MFC.
I have also red a few programming books such as SAMs Teach yourself game programming in 24 hours and Andre LaMothe - Game programming all in one.
Both of these books teach game programming using Win32 API.
Now My Question:
Is Win32 API the best and most used tool for game programming and advanced game programming with DirectX and OpenGL???
OR is another C++ category better ( and that I maybe havent mentioned yet ) ?
Thanks in advanced for your opinion on that matter...