Does anyone know of a tutorial that covers multithreading in DirectX? I've read a few tutorials in DirectX and never learned much so now I've decided to try to make some kind of game so I will actually learn something...I think multithreading will be important, at least if I add sound, since I think someone had an issue with their sounds interfering with display...



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. I've been looking at the sunlightd tutorials on direct draw, and they have been very simple and straightforward so far...