I want to find a book for OpenGL that teaches really slowly, but explains everything in great detail. I've been looking on the internet, but everything is either too much theory, or not enough theory. Where I'm at right now is, I can make 3D objects, make simple transformations, and apply textures. I got enough to make 2D games, but I want to be able to make at least a simple 3D proggie.
I know this has been asked several times, please don't eat me alive.



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. Unless I can find some kind of miracle book, that idiots like myself can understand
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. I need to express my greatest gratitude for my parents for dragging me to this crappy place called Tennessee, where incest reigns king, next to ignorance, and general stupidity. It sucks. I think Indiana was in the top 5 states for education, and Tennessee is probably in the bottom 5. I miss indiana, and my old REAL friends, not these bastard hicks that only act like they're your friends.