Cubic interpolation

This is a discussion on Cubic interpolation within the Game Programming forums, part of the General Programming Boards category; Looking for a function for cubic interpolation. Tutorial at www.flipcode.com talks about it, but does not explain it or how ...

  1. #1
    Super Moderator VirtualAce's Avatar
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    Cubic interpolation

    Looking for a function for cubic interpolation.

    Tutorial at www.flipcode.com talks about it, but does not explain it or how to code it.

  2. #2
    Super Moderator VirtualAce's Avatar
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    That would be bi-cubic interpolation, in case anyone did not understand what I'm looking for.

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    Linguistic Engineer... doubleanti's Avatar
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    http://www.mathworks.com/access/help...opt2pt15.shtml

    any questions? i think that explains it well enough...
    hasafraggin shizigishin oppashigger...

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    Super Moderator VirtualAce's Avatar
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    Uh......yeah, that explains it. It also shows me that bi-cubic interpolation just ain't gonna happen in real time rendering.

    I'll try to code it in asm using the FPU, but I'm not expecting it to remain in my code.

    Thanks for the link, though.

  5. #5
    Linguistic Engineer... doubleanti's Avatar
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    yes it is computationally expensive... try to find other ways to at least emulate the results... i'm sorry if i was vague...
    hasafraggin shizigishin oppashigger...

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