Api

This is a discussion on Api within the Game Programming forums, part of the General Programming Boards category; Originally posted by Ace Bowers P.S. I think a lot of you guys are across the waters, or at least ...

  1. #16
    Pursuing knowledge confuted's Avatar
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    Originally posted by Ace Bowers
    P.S. I think a lot of you guys are across the waters, or at least some, because someone told me that not many post in the middle of the night but I posted it in the middle of the day.
    Yeah, I told you that. A lot of members are "across the waters," but you posted at 6 or 7 pm EST and then again at 8 am wondering why nobody had responded :P The interval inbetween those two times is late evening and middle of the night - and I'm in Michigan.

    Anyway, I started with SDL, didn't code for a while, forgot the SDL, did a little with WinAPI, got bored and didn't feel like making corny Windows apps and found more interesting reading material than the book I was using, and now I'm starting to mess around with DirectX with the help of NeXe. (Why is it that NeXe hasn't been updated since 2002 and NeHe is updated daily, and is just in general many times better than NeXe? It isn't fair. I want to learn DirectX, but I'd like the site to be better. The tutorials on NeXe, the comparitively few that there are, aren't even very good) Ah, so is life.
    Away.

  2. #17
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    Originally posted by Tommaso
    There is not much math involved in 2D graphics with DirectX 7. If you can do basic grade 11 math, you should be fine. Don't think it is too hard to learn, because if I can do it i'm sure anyone can. It usually takes me three or four reads of a chapter, and then some for it to sink in, so I think you'll be okay.
    Is it possible to program a 2d game with just algebra and the basics of geomotry.

  3. #18
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    Originally posted by Android
    Is it possible to program a 2d game with just algebra and the basics of geomotry.
    Yes.
    Away.

  4. #19
    Carnivore ('-'v) Hunter2's Avatar
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    If you have the knowledge of how to draw directly to any given pixel on the screen without using any API. And a LOT of patience. And a university degree in debugging. And a diploma in frustration management. And a good counsellor to talk you out of suicide.
    Just Google It. √

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