I have started to learn Open GL.. but presently coding using a Win 32 Console mode.. That is in VC++... so using Open GL with plance C/C++.. but most of the code i see is integrated with the WIN API to render in an Windows created by VC++.. I have no Idea bout the Win API.. do you recomend i learn it before proceeding with it.. or since i am interested in Open Gl.. shall i continue exploring Open GL in Console Mode programin using normal C/C++ syntax..
What do you recomend and why...
Thanx In advance
Vasanth



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