Tick-basing a game

This is a discussion on Tick-basing a game within the Game Programming forums, part of the General Programming Boards category; Hey, I'm writing a tick-based game ( a game that develops in realtime ). However, the program won't be running ...

  1. #1
    Confused
    Join Date
    Nov 2002
    Location
    Warwick, UK
    Posts
    209

    Tick-basing a game

    Hey,

    I'm writing a tick-based game ( a game that develops in realtime ). However, the program won't be running 24/7, but I still want it to develop as if that number of hours had gone by when it is launched again. Is there a useful function that can access the computer's internal clock, or something of the sort ? Thanks.

  2. #2
    I lurk
    Join Date
    Aug 2002
    Posts
    1,361
    Cross-posting is against the rules.
    Tick-based time ?

Popular pages Recent additions subscribe to a feed

Similar Threads

  1. how do the game engine and the api interact?
    By Shadow12345 in forum Game Programming
    Replies: 9
    Last Post: 12-08-2010, 12:08 AM
  2. Open Source / Semi Open source game idea. Help needed
    By CaptainPatent in forum Projects and Job Recruitment
    Replies: 10
    Last Post: 05-16-2007, 11:44 AM
  3. game engine advice?
    By stien in forum Game Programming
    Replies: 0
    Last Post: 01-23-2007, 03:46 PM
  4. My Maze Game --- A Few Questions
    By TechWins in forum Game Programming
    Replies: 18
    Last Post: 04-25-2002, 12:00 AM

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21