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Old 12-23-2003, 03:29 PM   #16
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Talking The Adventures of You Chapter II!

Well here it is! I know that everyone was just itching for a sequal to part one! I didn't even know the first one was a part one :P

Anyway, here's part two.

Code:
Operating system: Win 98 (been known to work on XP though :p)
Compiler: Dev-C++ 4.9.8.0
Graphics Library: Mathimatical symbology and other punctuation marks
Other Libraries: I have yet to figure this out :)
Description: A text adventure! (Not so short this time :p)


Beware of Harriet the Hamster! She's the truly terrible one!

Send your comments to:un_learn@yahoo.com
Attached Files
File Type: zip theadventuresofyouchapterii.zip (100.4 KB, 507 views)
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Old 12-24-2003, 11:20 PM   #17
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Exclamation

This is a Text-based game that kinda needs work.
This is a beta-version and the final version will be much much, longer, and will have more features.

I'm a big newbie to C programming so please email me with bugs or something that should be added to the final version.

Email Me

This is a small file, no worries. Feel free to try all the possiblities in the games menu.
Attached Files
File Type: zip small_world.zip (51.7 KB, 463 views)
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Old 12-26-2003, 05:26 AM   #18
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Quote:
Originally posted by Mustang5670
This is a Text-based game that kinda needs work.
This is a beta-version and the final version will be much much, longer, and will have more features.

I'm a big newbie to C programming so please email me with bugs or something that should be added to the final version.

Email Me

This is a small file, no worries. Feel free to try all the possiblities in the games menu.
gotta post code with it
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Old 12-26-2003, 03:00 PM   #19
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I posted my game, but it didn't have the source code with it.This has the source code with it. I've been sick with the flu, so I haven't worked on it any.
Attached Files
File Type: zip small_world.zip (53.7 KB, 385 views)
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Old 12-27-2003, 11:38 AM   #20
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Quote:
- Only one post per game will be allowed. If you update your game, edit the existing post, do not create a new one. If you need to post more than one source file, use a compressed archive, eg ZIP format.
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Old 01-02-2004, 02:10 PM   #21
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Operating System: Windows 98/XP
Compiler:Dev-C++ 4.9.8.2
Graphics Library:Conio
Description:A Slot machine <<<self-explanatory but >>> A simple slot machine game, just follow the instructions and hope you win.
Included is a .exe and .cpp with and without coloured text, and a readme. 5 files in total.

Note: The word colour is spelled with a u, since I was using a modified version of conio which accepts both spellings...
Attached Files
File Type: zip slotmachine.zip (85.4 KB, 470 views)

Last edited by nomi; 01-02-2004 at 02:15 PM.
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Old 01-12-2004, 01:43 PM   #22
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Hi!

I have a collection of some self-made applications here.

These are formerly written programs of mine, developed mostly in pure ASM from scratch - no libs, just the VGA card and the OS .

Examples:

AsmMenu - user configurable soft scroller, can be used for emags
- soft scrolling
- tricky techniques - low level VGA card access
- full ASM source code available

Matrix Demo
- text mode demo (Awakening of the Matrix)
- some of you might already seen it

...

and other stuff.
I have some more stuff, just not yet uploaded, but the page is continuosly updated.

P.s.
If you like some of my work, don't hesitate to sign my guestbook
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Old 01-13-2004, 07:13 PM   #23
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Real Big Fish
Flyin' Hawaiian Productions (2003)

I put this game together mostly to try out some generic animation ideas. It's pretty simple but entertaining in an obsessive way. Try to eat smaller fish while avoiding being eaten by bigger fish. Requires alleg40.dll to run.

Operating system: XP
Compiler: Dev-C++ 4
Graphics Library: Allegro
Other Libraries: my gui (included)
Description: kill or be killed
Attached Files
File Type: zip fish.zip (114.1 KB, 474 views)
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Old 01-14-2004, 09:22 PM   #24
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Title: NetMaggotz!
Operating System: Windows XP (playable on 98 but potentially some weird graphics side-effects)
Compiler: MSVC 6.0 Pro
Graphics: Windows GDI
Other: WinSock 2
Description: 2 player; Jump, grapple-beam, aim, shoot, charge sword & swipe, can use console (press ~ to access) to change environment variables etc... Great when you're bored at school - have a tournament with friends or something

Also, the single-computer version (Maggots) can be found here
Attached Files
File Type: zip nmaggotz.zip (125.9 KB, 456 views)
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Old 03-07-2004, 12:42 PM   #25
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Title: Slot
Operating System: Windows XP
Compiler: Visual Basic.NET
Description: A slot machine. Everything except sound effects. Animated reels, teasing messages, winner message, payout chart, betting controls, buttons get disabled when appropriate...fairly tested for bugs. Executable included also. SlotForm.vb Line 655 and on is my work. The rest was generated.

NOTE: Don't send bugs. No longer interested in continuing really. School project little over a year ago.
Attached Files
File Type: zip slot.zip (192.6 KB, 282 views)
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Old 05-27-2004, 09:23 AM   #26
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Mercyless Mongeese

this is my fist attempt to create something.
a text based rpg with little story and anticlimatic finish.
not too sure what the minimum requirements are but here is what i used.

Operating system: windows me
Compiler: Microsoft Visual C++ v6.0 Professional Edition
Graphics Library:
Other Libraries:
Description: Low-Tech

please send all tips, comments, questions, bug reports to MAGAHOO@hotmail.com
Attached Files
File Type: zip Mercyless Mongeese.zip (4.9 KB, 345 views)
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Old 07-08-2004, 07:43 AM   #27
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HangMan

EDIT: hehe, I kinda forgot to add a continue option, but it's there now, although it will terminate if you input anything that's not 'y' or "Y", I don't have much time right now I got alot of things to do around here, anyway I hope you enjoy the game.

Code:
Operating system: Windows XP
Compiler: Microsoft Visual C++.NET
Graphics Library: None, Console Application
Other Libraries:
Description: HangMan, make sure the .dat file is in the same folder with the .exe before opening the exe
Attached Files
File Type: zip HangMan.zip (150.7 KB, 319 views)

Last edited by darnok; 07-08-2004 at 03:27 PM. Reason: Update
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Old 07-23-2004, 06:28 PM   #28
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Location: Sweden
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Name: Skyroads 2004
Operating system: WinXP, probably other versions too.
Compiler: MSVC++ 6.0
Graphics Library: Direct X 9
Other Libraries: None
Description: Race to the finish line while staying alive.
File: In this Cprogramming.com thread

(Don't kill me for linking, the file was too big to attach... ^^ )
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Old 07-28-2004, 03:44 PM   #29
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Ok here is my 1st game @_@
Very nooby ofcourse..

Operating system: Windows XP
Compiler: Visual Studio .Net 2003
Graphics Library: none
Other Libraries: standart
Description: text based casino.
Attached Files
File Type: zip casino.zip (93.6 KB, 284 views)
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Old 08-01-2004, 02:51 PM   #30
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Tennis

Code:
Operating system: WinXP
Compiler: MSVC++ 2003
Graphics Library: Console
Other Libraries:
Description: Hit the ball with the racket :p
NOTE: if your screen resolution is not 1024 x 768, things might be a bit odd.... I plan to work on this

EDIT: I changed the attachement because now it does not get "stuck" for a bit when you move your racket.
Attached Files
File Type: zip Tenis.zip (23.2 KB, 455 views)
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