Go ahead start laughing 13h, but i like to work with it (becoz i just got the hang of it).
Anyway if i let a ball fly over the screen using a for loop it will go rather slow, but if i let it fly over the screen using a while(my borders defined) loop it goes so much faster that i cant even keep track of the ball.
Therefore i added delay() call in the while loop to slow things down. The first 10 seconds everything is fine and goes at a sortof constant speed, but after that it speeds up and wooosh i can only see the ball back once in a while because its so fast.
Could it be, i say COULD, that the delay is malfunctioning after a while. Because i use the same functions ( and in the same order) in the for loop as in the while loop.
I would provide some code but i dont have it with me right now.
I'll try to add some code later on to clarify myself.
Oh and i think i saw it somewhere around here that you control speed using some kind of thing... because not every comp is as fast as the other thus comp 1 would plot things slower then comp