I noticed my tic-tac-toe game was 700k+ when zipped. It was due to my background bmp which was 900k alone. So I went to libsdl.org and found SDL_image.lib which adds in support for png files. I converted the background file to png and it cut the file down to 400k. However, having to add in all the .dll's that come with SDL_image.lib put me back over 700k again.