My crappy space shooter clone.

This is a discussion on My crappy space shooter clone. within the Game Programming forums, part of the General Programming Boards category; It was for a school project. Programmed in VB6 using DirectDraw7, if you want to take a look: Game w/ ...

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    My crappy space shooter clone.

    It was for a school project. Programmed in VB6 using DirectDraw7, if you want to take a look:
    Game w/ Background Music: http://24.222.58.100/hyp/FPP_Sound.zip
    Game w/o Backgrounf Music: http://24.222.58.100/hyp/FPP_NoSound.zip
    Full Game and Source Code: http://24.222.58.100/hyp/FPP_Full.zip

    Certainly not the most efficient program ever.

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    Crazy Fool Perspective's Avatar
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    thats pretty cool. my only complaint is the sensitivity of the left and right controlls. its a little hard to controll.

    i really like the radar although its a little hard to see whats going on in it without turning your complete focus to it. could be a little bigger.

    well done.

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    Originally posted by Perspective
    thats pretty cool. my only complaint is the sensitivity of the left and right controlls. its a little hard to controll.

    i really like the radar although its a little hard to see whats going on in it without turning your complete focus to it. could be a little bigger.

    well done.
    So what you're saying is, it's the best game you've ever played?

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    Crazy Fool Perspective's Avatar
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    Originally posted by Eibro
    So what you're saying is, it's the best game you've ever played?
    lol, yeah. thats pretty much what i was getting at. in fact ive already phoned in to quite my job and drop out of university just so i can devote all my time to playing this game. its the best thing since goat cheese.

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    Thumbs up

    I like it!

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    Registered User Bieh's Avatar
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    mmm...230 fps

    Pretty cool, though I agree with Perspective - the controls are a little too sensitive

    Nice job
    "It always takes longer than you think, even when you take Hofstadter's Law into account."
    -Hofstadter's Law

    Bored? Try my game SpaceWars , made in Allegro and VC++
    or see my new game Redoubt , made in OpenGL and VC++

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    I looked at the source code, even though I did visual basic for about a year, and even though its easier than C++, I still don't think I could do all of that in 3 nights.

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