I need alot of help on my very simple pong clone that I am creating using the Windows API.
How do I give the paddles limited movement? I want it limited between the players stats and the bottom.
How do I stop the ball from disappearing off into the bottom and right side of the playing field?
What type of AI would pong use?
The ball bounces at a 45 degree angle. Is that the type of psyhics that pong uses?