I was just wondering about this. I would like to know if anyone here implements __asm{} in their C/C++ code when programming a game. You know, for large operations, etc. That's what I have actually been doing in my current "hobby project". I'm doing a small game just for fun. It's a 2D, 2-player space shooter. Anyhow, I would like to know how many of you actually add __asm{} to your game code. Out of curiosity! Please reply. If you do use ASM please state your reason.
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! Please reply. If you do use ASM please state your reason. 


