I'm making a "Breakout" type game in OpenGL, and I'm looking for ideas for the game. It is in a very primitive state currently, but its "workable". The collision is buggy sometimes, I'm going to refine that. Ack, and another thing, my system is a 1.6 and I haven't made it time based yet, so depending on your system it will run fast/slow. The readme has other details in it.
Input would be GREATLY appreciated.