MUDs

This is a discussion on MUDs within the Game Programming forums, part of the General Programming Boards category; I am seeking to create a client that can connect to a MUD game. Yes, I know Windows comes with ...

  1. #1
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    MUDs

    I am seeking to create a client that can connect to a MUD game. Yes, I know Windows comes with such a utility, but I wish to make my own, for fun. Can someone please give me a link to a site describing how MUDs work internally? Thanks!! ^_^

  2. #2
    C++ Developer XSquared's Avatar
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    What do you mean 'Windows comes with one'? If you're talking about telnet, what you type in is what is sent to the MUD. No conversion takes place.
    Naturally I didn't feel inspired enough to read all the links for you, since I already slaved away for long hours under a blistering sun pressing the search button after typing four whole words! - Quzah

    You. Fetch me my copy of the Wall Street Journal. You two, fight to the death - Stewie

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    Wink

    Why is everyone so intrested in wet dirt these days?

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    Actually, what I am intrested in is the data that the game sends to the players computer. I wish to know how to interpet that data. Is the data simply text? I thought perhaps that was not the case because some MUDs have colored text. Thanks!!! ^_^

  5. #5
    Pursuing knowledge confuted's Avatar
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    I saw something about how the colored text was done once, but I don't remember where I saw it. Anyway, I'm pretty sure that it is really simple, so if you start making a Telnet client and you just grab the data the MUD is sending your computer and display it as text, it shouldn't be hard for you to figure out how it works and implement the changes in your program. The rest of what you have ahead of you is far harder than those changes.
    Away.

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    !

    I apperciate all the help you guys (and girls of course) have given me! I hope I get the chance to repay all the kindness I have recieved here!

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