A work in progress for quite a while now (workin off and on). Its nearing the basic completed stage and after that point I'll begin modifing it to be cooler. But for now, its pretty functional with the game system, menu system and power ups system in place (all though not uses in this build).
You can can compile it (DX8.1b) or run the exe included in the zip.
AUTHOR: Jeremy Giberson
TITLE: DX WORM (direct X worm)
PLATFORM: Windows 98/XP(home/pro)/ ?
DXWorm is a clone of the popular arcade style game: Snakes/Nibbles/Worms(has many names). This is my first complete game project and takes use of the DirectX and DirectSound technologies. The exe has been tested on win98 and winXP and has shown no bugs. If you find/encounter an error/bug please report so in the forum-thread you found this file posted in.
Thanks for showing interest in my work.
HOW TO PLAY:
-Start up: Run the DXM.exe (or compile a new one after you've examined the source) and the game will start. You will be presented with 3 options: New, Exit, and Resume. New will (re)start a new game of DXWorm. Exit will quit out of the application. Resume will take you back to the game you were already playing had you pressed the ESC key during the game.
-LEFT ARROW: Go in the left direction
-RIGHT ARROW: Go in the right direction
-UP ARROW: Go in up direction
-DOWN ARROW: Go in the down direction
-ESC: Puase/Exit/Restart/New (pressing esc will boot you to the main menu (acting like a puase mechanism). From there you can resume game play where you left, start a new game, or exit.
GOAL: Navigate the worm creature around the grassy field eating the apples you find. Every apple you eat will make you grow one worm segment. IF you run into a border you lose. IF you run into yourself you lose. Winning is objective as of the current build, and is mearly the challenge to get as manny worm segments then your previous tries. When you die, press ESC to go to the menu and start a new game.