hey all, i wrote this openGL 'basecode' that creates a window using win32. my knowledge of the win32 api is very limited. most of my programming experience is with linux.
anyway, i've set up this code to use as a starting point to my windows openGL projects, everything seems to work ok but i want to make sure im doing everthing properly (ie. window creation, destruction ....) i would be most appreciative if someone could have a quick look over my code to make sure there are no glaring omissions. any input is welcome.