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| | #1 |
| Registered User Join Date: Nov 2002
Posts: 157
| screenshots of your games i have this idea of the games i can make, but i want to be realistic. ![]() thanks! |
| stallion is offline | |
| | #2 |
| Banned Join Date: Oct 2001
Posts: 1,552
| I don't have any with me, I haven't transferred my files from my old HD's. There weren't that good anyway, one was from a Mode 13h (if you don't know, that's 320x200x8 graphics mode) tile engine demo, and one was an early Allegro game I made. Most of my games end up just being demos anyway . It's hard to complete a game. I'm about to start a new game in Windows GDI where you go around stealing crap from people's houses. |
| frenchfry164 is offline | |
| | #3 |
| Registered User Join Date: Nov 2002
Posts: 157
| the gdi? that's not one of those game/graphics parts, huh? that's just using the WinAPI to get the graphics out? but the advantages of dx or opengl is for the graphics and functionality, right? thats what i want. i want to make some nice lookin games! |
| stallion is offline | |
| | #4 |
| Banned Join Date: Oct 2001
Posts: 1,552
| as do all of us, but you gotta learn the basics first. You need to learn Win32 API somewhat b4 you start game programming. I would learn GDI as well, b4 you start with something like DX or OpenGL. No matter what people say, don't use Allegro. I don't even like SDL, but if I told you not to use that I'll have all the Linux people bashing me. I'm assuming you use Windows, since you want to use DirectX. If you want to develop for Linux, I'd use OpenGL. |
| frenchfry164 is offline | |
| | #5 |
| Registered User Join Date: Nov 2001
Posts: 626
| Ill try to post a working shot from a mod that me and a few friends in a few days, but right now we dont have any good artwork(textures, models...) but we are working on it. Just convinced another friend to help out on the art today so hopefully well have something pretty in a few days :-p
__________________ "only two things are infinite, the universe and human stupidity, and im not sure about the former." - albert einstein |
| xds4lx is offline | |
| | #6 |
| Registered User Join Date: Nov 2002
Posts: 157
| yup, windows. and i do do winapi programming and have touched upon the gdi. i will learn it more in depth now that i want to get into games. hopefully i wont have to rely too much on my artwork, because i'm not great. but, i figured that it's probably more math than art, game programming. thanks and looking forward to those mod pics. |
| stallion is offline | |
| | #7 |
| Confused Join Date: Sep 2001 Location: Sweden
Posts: 3,125
|
__________________ MagosX.com Give a man a fish and you feed him for a day. Teach a man to fish and you feed him for a lifetime. |
| Magos is offline | |
| | #9 | |
| Confused Join Date: Sep 2001 Location: Sweden
Posts: 3,125
| Quote:
!!!!) but I made a total remake of it in late autumn. This is the second Dx game I'm doing (the first one was Balls, can be found at the site).Due to studies, I haven't been able to work on that game too many hours a week, resulting in the long time it takes to finish it... Thanks for the compliments .
__________________ MagosX.com Give a man a fish and you feed him for a day. Teach a man to fish and you feed him for a lifetime. | |
| Magos is offline | |
| | #10 |
| Registered User Join Date: Nov 2002
Posts: 157
| question: do all games have "engines"? like that one you made, magos, does that have an engine? thanks. |
| stallion is offline | |
| | #11 | |
| Registered User Join Date: Sep 2002
Posts: 1,640
| Quote:
capability's wich are VERY dynamic then i think we can speak of an engine. But this requires very structerized programming and a little independence, Meaning that you can just rip a part of the game out and be able to use it in another game without too much hassle. This is all i think, Keep that in mind. | |
| Travis Dane is offline | |
| | #12 |
| Registered User Join Date: Nov 2002
Posts: 157
| okay, i see what you mean. thanks for the explanation! |
| stallion is offline | |
| | #13 |
| Banned Join Date: Oct 2001
Posts: 1,552
| Magos: did you make that map editor yourself? it looks very nice. |
| frenchfry164 is offline | |
| | #14 | |
| Confused Join Date: Sep 2001 Location: Sweden
Posts: 3,125
| Quote:
Thanks
__________________ MagosX.com Give a man a fish and you feed him for a day. Teach a man to fish and you feed him for a lifetime. | |
| Magos is offline | |
| | #15 |
| Registered User Join Date: Jan 2003
Posts: 73
| wow, just wanna say that game looks awesome! |
| deltabird is offline | |
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