things to spice up my cliched game
Yes I'm making space shooters, as everyone has. I'm doing it more for the experience of doing it, that and I'll actually be able to develop it fully. I'm doing it with GL so there's the potential for a lot of cool special effects (lighting and bump mapped objects are on the top of my list for cool special effects). Do you have any more ideas that would make my own version of space shooters at least a little bit interesting? Are there any other games that would be just as easy to develop (I honestly can't think of any, I haven't played arcade type games in such a long time, I'm only really doing this for the experience).