Skills of device driver writer for GPU vs Game Developer
I would assume that most of the skills required in both jobs are the same. When I say game Developer, I mean software engineer, not artist. Anyway, both jobs would require:
-excellent programming skills (usually C/C++, but also assembly and for GPU device drivers new releases such as Cg).
-excellent math skills, especially including an excellent understanding of trig as well as calculus and geometry
-communication skills to explain updates and algorithms to others.
Is there anything I've missed? I'm doing this for a class presentation in IST, and I don't want to leave anything out. Thanks.
EDIT: I'm also going to include excellent organization skills, although that is not peculiar to any single type of career