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| | #16 |
| Registered User Join Date: May 2002 Location: Cape Town
Posts: 777
| I think they're pretty cool and I'm currently using it to write a "shmup" (shoot 'em up). They've basically wrapped DirectX and added a few classes to support 2D and 3D games programming, although I haven't checked out the 3D classes yet. I find it quite useful and easy to use and would recommend it to anyone who doesn't want to get bogged down by the DirectX COM interfaces. |
| The Dog is offline | |
| | #17 |
| Banned Join Date: Oct 2001
Posts: 1,552
| My site: http://www.bludstaynesoftware.tk It's got a few basic C++ tutorials and one on tile engines. It's a work in progress, so don't expect too much out of it. |
| frenchfry164 is offline | |
| | #18 |
| I am he who is the man! Join Date: Sep 2002
Posts: 361
|
__________________ Stan The Man. Beatles fan When I was a child, I spoke as a child, I thought as a child, I reasoned as a child. When I became a man, I put childish ways behind me" (the holy bible, Paul, in his first letter to the Cor. 13:11) |
| Stan100 is offline | |
| | #20 |
| Banned Join Date: Sep 2002
Posts: 6,334
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| RoD is offline | |
| | #21 |
| Registered User Join Date: Mar 2004
Posts: 8
| Well thanks, but i just redid the whole site to look better. I will take your advice and add the language support. I am going to probably add the content to the site today. I now use snartor's ezportal instead of mine, but it is nicer. lol |
| v3ct0r_sect0r is offline | |
| | #22 |
| Banned Join Date: Sep 2002
Posts: 6,334
| i meant the link i posted, but your sites nice too |
| RoD is offline | |
| | #23 |
| Registered User Join Date: Jun 2004
Posts: 5
| Good tutorial for learning game programming. Finally being able to compile Lamothe's Directx8.1 stuff with bloodshed http://www.imagethis.org/ |
| devdixman is offline | |
| | #24 |
| Sweet Join Date: Aug 2002 Location: Tucson, Arizona
Posts: 1,678
| Not really a tutorial but a useful link that you can download all kinds of graphics libaries and other goodies http://devpaks.org/
__________________ Woop? |
| prog-bman is offline | |
| | #25 |
| UT2004 Addict Join Date: Dec 2004
Posts: 645
| Here's a cool DOS game tutorial/code page: http://www.codersource.net/c++_game_...g_catcher.html I would've loved that tutorial if...if I had Windows lol. |
| Kleid-0 is offline | |
| | #26 |
| Registered User Join Date: Feb 2005
Posts: 1
| Allegro: http://www.cppgameprogramming.com This site just came out this week. Has a few lessons right now, and more are on the way. Also has source code for games, more to be added as well. |
| coder84 is offline | |
| | #27 |
| Deprecated Join Date: Oct 2004 Location: Canada
Posts: 944
| My combined, and origanized, list of sites I've ran by to do with game programming (some from this topic). Non are dead links at the moment of me posting this. Graphics Libraries: _OpenGL: |-- OpenGL (official) - http://www.opengl.org/ |-- NeHe Productions - http://nehe.gamedev.net/ //great start to OGL 3D programming |-- Red Book I - http://www.opengl.org/documentation/...1.0/index.html //eBook |-- Megabyte Softworks - http://www.megasoft.wz.cz/main.php |-- Cone3D - http://cone3d.gamedev.net/cgi-bin/in...s/ogladv/index |-- Null Terminator - http://www.nullterminator.net/opengl32.html //opengl/c++/win32 tutorial |-- Delphi3D - http://www.delphi3d.net/listfiles.php?category=2 //opengl/delphi demos |-- Lighthouse 3D - http://www.lighthouse3d.com/opengl/ //tutorials |-- OpenGL Source - http://www.openglsource.com/ //CHINESE | |__Libraries for OpenGL: //audio, mouse, keyboard, etc. |--- SDL - http://www.libsdl.org/index.php |---- PLIB - http://plib.sourceforge.net/index.html //combination of libraries/toolkits | |__Addons for OpenGL: //windows, buttons, scroll bars, checkboxes, etc. |--- Toolkit: FreeGLUT - http://freeglut.sourceforge.net/ //more updated than GLUT |--- Toolkit: GLUT - http://www.xmission.com/~nate/glut.html |-------- Wrapper: GLOW - http://glow.sourceforge.net/ //wrapper for GLUT (best for gaming IMHO) |-------- Library: GLUI - http://glui.sourceforge.net/ //library for GLUT |--- Framework: Qt - http://www.trolltech.com/products/qt/ |--- Toolkit: FLTK - http://www.fltk.org/ |--- Toolkit: GTK+ - http://gtk.org/ |-------- Extension: GtkGLExt - http://gtkglext.sourceforge.net/ //extension to GTK |--- Toolkit: GLAM - http://glam.sourceforge.net/ |--- Toolkit: LibUFO - http://libufo.sourceforge.net/ |--- Toolkit: GLFW - http://hem.passagen.se/opengl/glfw/ //framework |--- Toolkit: vGUI - http://paine.wiau.man.ac.uk/pub/doc_...tml/index.html |--- Framework: TURSKA - http://turska.sourceforge.net/ |--- Framework: GLGOOEY - http://glgooey.sourceforge.net/ _DirectX: //Direct3D/Sound/Input/etc (libraries) combined together is DirectX |-- DX Developer Center (official) - http://msdn.microsoft.com/directx/ |-- nVidia Developer - http://developer.nvidia.com/page/home.html |-- GameDev D3D - http://www.gamedev.net/reference/list.asp?categoryid=24 |-- sunlight - http://www.sunlightd.com/Windows/DirectX/ |-- Drunken Hyena - http://www.drunkenhyena.com/ |-- NeXe Productions - http://nexe.gamedev.net/directKnowledge/ //great for beginners |-- two kings - http://www.two-kings.de/tutorials/d3d.html //starter tutorials |-- Groovyweb - http://www.groovyweb.uklinux.net/ind...0in%20direct3d //basic reference |-- Games++ - http://www.gamespp.com/ | |__Libraries for DirectX: //audio, mouse, keyboard, etc. |--- CDX - http://www.cdxlib.com/ _Allegro: |-- Allegro (official) - http://awiki.strangesoft.net/bin/view/Main/AllegroGUI //links to addons also |-- Allegro CC - http://www.allegro.cc/?request=10443...b608ef62313f10 |-- Allegro Webring - http://www.geocities.com/SiliconValley/Vista/8890/ |-- AllegroGL - http://allegrogl.sourceforge.net/ //mix OpenGL with Allegro |-- Allegro Vivace - http://www.glost.eclipse.co.uk/gfoot/vivace/vivace.html //tutorial |-- LoomSoft - http://www.loomsoft.net/resources/al...ltut_index.htm //tutorial |-- AGDN - http://agdn.netfirms.com/main/ //tutorials and examples |-- C++ Programming - http://www.cppgameprogramming.com/ //allegro tutorials _Mesa: |-- Mesa3D (official) - http://www.mesa3d.org/ _Other: |-- Game Engines: _3D: |-- Torque - http://www.garagegames.com/ //paid |-- Irrlicht - http://irrlicht.sourceforge.net/ |-- Crystal Space - http://www.crystalspace3d.org/ |-- Genesis3D - http://www.genesis3d.com/ |-- Power Render/Prototype - http://www.powerrender.com/ _2D: |-- Golden T - http://goldenstudios.or.id/products/GTGE/ Full Engines: //game engine, dialog engine, sound engine, etc. |- Game Maker http://www.gamemaker.nl/ Game Development Communities: |- Kylm.com - http://kylm.com/ // #1 biatch [ :]|- GameDev - http://www.gamedev.net/ |- flipcode - http://www.flipcode.com |- Gamasutra - http://www.gamasutra.com Game Tutorials/Articles: |- GameTutorials - http://www.gametutorials.com/ //paid |- GameDev - http://www.gamedev.net/ |- flipcode - http://www.flipcode.com Concepts: _Math: |-- Matrices - http://www.geocities.com/SiliconVall.../matrices.html _Physics: |-- Faqsys - http://thorkildsen.no/faqsys/cates/tutorial.html Universal Other: |- Faqsys - http://thorkildsen.no/faqsys/cates/tutorial.html //great! source of concepts |- Real-Time Rendering - http://www.realtimerendering.com/ //great source of information directing you to links |- Ultralight Magazine - http://www.salleurl.edu/~manuellv/Pu...nglish.cg.html //tons of docs on game programming |- CMP Game Group - http://www.cmpgame.com/ //gaming articles/magazine/job listings |- Games++ - http://www.gamespp.com/ //algorithms and graphics programming |- Half-life Programming - http://www.planethalflife.com/hlprog.../tutorials.asp
__________________ Warning: Have doubt in anything I post. GCC 4.5.0 (lambda branch), Boost 1.40.0, Code::Blocks 8.02, Ubuntu 9.04 010001000110000101100101 |
| Dae is offline | |
| | #28 |
| tall guy Join Date: Aug 2005 Location: in bed
Posts: 4
| An obvious one: http://www.gpwiki.org It's a Game Programming Wiki. (You guessed that because it has wiki in the address, right?) |
| leggy is offline | |
| | #29 |
| Registered User Join Date: Sep 2005 Location: Egypt
Posts: 1
| Egypt Game Developers , Yahoo mail group groups.yahoo.com/group/EgyptGameDevelopers there are books and games with source in the files section. |
| Moaz is offline | |
| | #30 |
| Registered User Join Date: Apr 2002
Posts: 1,571
|
__________________ "...the results are undefined, and we all know what "undefined" means: it means it works during development, it works during testing, and it blows up in your most important customers' faces." --Scott Meyers |
| MrWizard is offline | |
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