I am getting more confused after deciding on directx and reading on early parts of it, now i come up this article written by this very
old timer programmer that bangs directx for being extremly bloated , huge overhead , unnecessarily super complicated and written wrong from the base up and programmers just have to put up because there is not much competition out there for MS.
is opengl a more straight forward API . i dont know!
was classes and com and vf & polymorphin..... supposed to make the job of programmer easier? harder? or boring like a robot.just like MS wanted, where is the fun in programming anymore.
I wish dos hadnt left the building.
I give up.