Upload Your Best games here!

This is a discussion on Upload Your Best games here! within the Game Programming forums, part of the General Programming Boards category; Come one, come all! Since this is a game programming forum, let's show off what we've got. I'm inviting everyone ...

  1. #1
    I am he who is the man! Stan100's Avatar
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    Thumbs up Upload Your Best games here!

    Come one, come all! Since this is a game programming forum, let's show off what we've got. I'm inviting everyone on the board to upload what they believe they're best, or most interesting right here. Just upload your game and tell us a little about it. Let the uploading begin!








    We are game programmers and we are proud!
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  2. #2
    Carnivore ('-'v) Hunter2's Avatar
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    Sure. This is my fav:

    Space Shooterz - My first real-time space-shooter game. My latest achievement; soon to re-appear fullscreen in DirectDraw (Space Shooterz DX).
    Attached Files Attached Files
    Just Google It. √

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  3. #3
    _ Munkey01's Avatar
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    hunter2, could we possibly get a hold of your source code for Space Shooterz?

  4. #4
    S Sang-drax's Avatar
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    OK, here are two of my best games and one small windowed game.

    Bandii - sidescrolling platform game written in DirectDraw7 with easy-to-use level editing possibilities.
    (957kb)
    Download Bandii
    Source code included!


    AI Arena - advanced "robot wars"-type of battle arena. Robot AI is written in C++, editor/compiler is provided.
    It is in 2D, nbut written in Direct3D8 for cool alpha-blending and particle effects.
    Download AI Arena
    Non-programmers are unable to use this game.


    PS Röj - Winmines in 3 dimensions. Very, very hard.
    Download PS Röj
    Last edited by Sang-drax; 01-03-2003 at 10:14 AM.
    Last edited by Sang-drax : Tomorrow at 02:21 AM. Reason: Time travelling

  5. #5
    Carnivore ('-'v) Hunter2's Avatar
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    hunter2, could we possibly get a hold of your source code for Space Shooterz?
    Sure But the code might not be the best example, since there's still several annoying bugs that I'm too lazy to figure out (i.e. rockets appearing translucent over the ship, a couple of the ships in the laser limit-break appearing inverted black&white the first time they appear, etc.)

    **EDIT**
    oops, forgot to attach my code. See below.
    Just Google It. √

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  6. #6
    Carnivore ('-'v) Hunter2's Avatar
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    Here's the code
    Attached Files Attached Files
    Just Google It. √

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  7. #7
    _ Munkey01's Avatar
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    Thank you. I just don't like stuff that is closed source, plus it is a learning experince.

  8. #8
    Carnivore ('-'v) Hunter2's Avatar
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    I see
    Just Google It. √

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  9. #9
    _ Munkey01's Avatar
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    Sang-drax, do you program professionally? because those are excellent games, although I have not looked at AI yet I know Bandii is a great game. You did very well on it. Although we should be able to take more than one hit.

  10. #10
    Carnivore ('-'v) Hunter2's Avatar
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    Yes, I found Bandi really fun, although there was an annoying problem where the sprites' images would mysteriously mix up, so a turtle would look like the player. Nice game otherwise, though!
    Just Google It. √

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  11. #11
    I am he who is the man! Stan100's Avatar
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    Thumbs up Wonderful

    This is great. I love the games guys (and girls). Remember, please put up the source and the exe. Let's keep it comming.

    P.S. I also really liked it when sang-drax posted the file size
    Stan The Man. Beatles fan

    When I was a child,
    I spoke as a child,
    I thought as a child,
    I reasoned as a child.
    When I became a man,
    I put childish ways behind me"
    (the holy bible, Paul, in his first letter to the Cor. 13:11)

  12. #12
    S Sang-drax's Avatar
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    Originally posted by Hunter2
    Yes, I found Bandi really fun, although there was an annoying problem where the sprites' images would mysteriously mix up, so a turtle would look like the player. Nice game otherwise, though!
    That was indeed a strange bug, but I don't doubt your statement. It's almost two years since I wrote it and I have learnt a lot since then. Just look at the source code, hehe.
    Last edited by Sang-drax : Tomorrow at 02:21 AM. Reason: Time travelling

  13. #13
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    Still no engine source to Bandii I presume.
    "...the results are undefined, and we all know what "undefined" means: it means it works during development, it works during testing, and it blows up in your most important customers' faces." --Scott Meyers

  14. #14
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    Hunter2, didn't you have the source in the space shooterz zip file? I coulda swore I downloaded it before and it was the source and the exe... Maybe you changed it, I don't know. heh.

    When my pong game is done, I could upload it, but it uses gamepads only, and I never tried compiling it in Windows either.
    D. Olson
    The Mandrake eXPerience
    Battle Pong

    IDE: kate 2.0
    Compiler: gcc 3.2
    Graphics/Input/Net: SDL 1.2.5 (pdf)
    3D Audio: OpenAL (pdf)


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  15. #15
    Carnivore ('-'v) Hunter2's Avatar
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    Well, it is if you download it from my sig... it's just that i deleted the zip off of my computer and had to re-zip it to upload it to cprog.com
    Just Google It. √

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