By popular demand (I think three people asked for it =P) I decided to take some time and put in a computer player. The only weird thing is that it sticks to walls, but I think that has advantages and disadvantages, and the advatages outweigh the disadvantages. Still, it's essentially a multiplayer game, as the singleplayer gets kind of boring. (I have gotten beaten by it a few times, by the way.)
I made it in Borland and included the dll this time. =D The course code is there too.
So what do you suggest I work on next? I fully fledged nibbles type game with a tail that follows? Or a deep text-based rpg. Or should I just skip those and start on graphical IDE's (I've been looking at Allegro.)