Whats a way to write AI for the pacman ghosts? In my game there's three ghosts. Also, how would I get the ghosts to react to the super pill?
Here's my attemp at ai:
Code:struct ghost { // BITMAP* sprites[4]; int sprNum; unsigned int points; int oldx; int oldy; int x; int y; }; struct ghost ghost1, ghost2, ghost3; void movecomputer(void) { ghost1.oldy = ghost1.y; ghost1.oldx = ghost1.x; if(ghost1.y >0) ghost1.y--; else if(ghost1.y < 14) ghost1.y++; level[ghost1.oldy][ghost1.oldx] = 0; level[ghost1.y][ghost1.x] = 5; }



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