Thread: Starting games - books? api?

  1. #16
    Rambling Man
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    I could dig up the source if you're interested. I played your tic tac toe game today at school, and the computer didn't win once... Not that that should happen, but I shouldn't win every time on my third piece.
    My very first tic-tac-toe game I made had a pretty decent AI. In fact the AI could even win sometimes. My last variation of a tic-tac-toe game, dynamic toe (you could play on a grid from 3x3 to 9x9), doesn't have so great of an AI, though. The game was pretty easy for me to make, but it's still a little bit more tricky than you might think.

  2. #17
    r4bid
    Guest
    OpenGl has a free book that is available online. It is called the red book and is available from amazon. I have also found it online but I am not sure if it is a legal distribution.
    There are also some tutorials at http://nehe.gamedev.net/ they look decent but I havn't really done anything with them yet.

  3. #18
    r4bid
    Guest
    err I can't edit my previous post but let me rephrase my first sentence
    it should be "OpenGl has a big book about it" I talk about the possible legitimacy of an online book later on. Man I need to wake up.

  4. #19
    End Of Line Hammer's Avatar
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    >>Man I need to wake up.
    Or register..... then you can edit your posts
    When all else fails, read the instructions.
    If you're posting code, use code tags: [code] /* insert code here */ [/code]

  5. #20
    Registered User -Xp-'s Avatar
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    My very first tic-tac-toe game I made had a pretty decent AI. In fact the AI could even win sometimes. My last variation of a tic-tac-toe game, dynamic toe (you could play on a grid from 3x3 to 9x9), doesn't have so great of an AI, though. The game was pretty easy for me to make, but it's still a little bit more tricky than you might think.
    9x9 grid?! how would that work? would you still have to only get 3 in a row or 9?

    you should try 3D tic-tac-toe - adds another dimension to the game (literaly)

  6. #21
    Rambling Man
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    9x9 grid?! how would that work? would you still have to only get 3 in a row or 9?
    Yeah, it goes 9 in a row for a 9x9 grid. It's pretty lame with a grid that big. I'd have to say the funnest is either 4x4 or 5x5.

    As for 3D tic-tac-toe, maybe later on but not right now. I have too many other projects as is.

  7. #22
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    If you're going to choose DirectX, I suggest this book:

    Tricks of the Windows Game Programming Gurus 2nd Ed
    by André Lamothe

    I read a few chapters, it's fun reading and it covers most of the
    important topics of game programming in general and DirectX in specific.
    Last edited by Deltree; 11-27-2002 at 08:10 PM.
    All my brilliant admirable outstanding creations are here:
    http://naderchehab.tripod.com
    take a look!

  8. #23
    Carnivore ('-'v) Hunter2's Avatar
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    I have "Windows Game Programming for Dummies" by the same guy, but it's got a typo or so every couple pages, and tons of redundant code in between, and isn't a very comprehensive guide (i.e. a "bitmap object" called a BOB, talking about strange philosophical concepts, etc. ). I haven't touched it in about a month, even though it covers what I'm trying to do.
    Just Google It. √

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