Any good 3D tuts?

This is a discussion on Any good 3D tuts? within the Game Programming forums, part of the General Programming Boards category; Anyone got any good 3D tutorials? I have studied the basics from the Kiwidog tutorials, so I know how to ...

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    Registered User compjinx's Avatar
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    Any good 3D tuts?

    Anyone got any good 3D tutorials? I have studied the basics from the Kiwidog tutorials, so I know how to project a 3D point to a 2D plane(screen) as well as 3D rotation. I have already downloaded some tutorials for rendering basic polygons. That is all, small but good grounds.

    Where should I go from there?

    PS. I am not using OpenGL or other 3D library because I want a deeper understanding of what I am starting from scratch (with z-buffers! ah!).
    "The most overlooked advantage of owning a computer is that if they foul up there's no law against whacking them around a bit."
    Eric Porterfield.

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    I lurk
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    http://www.gamedev.net/reference/list.asp?categoryid=28
    There's a nice selection of math and physics tutorials related to 3D programming.

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