Thread: tile colliision detection problems

  1. #1
    Registered User
    Join Date
    May 2002
    Posts
    33

    tile colliision detection problems

    hi,

    I am trying to make a small tile game with opengl but am having problems.

    If i move the player a full tile at a time i can get it working perfectly. its when i try to implement smooth scrolling that the problems occur. I have no idea how to beat this problem, which i am sure is easy!!!

    If someone could check out my collision detection routine and maybe give me some hints and tips, i would greatly appreciate it!
    werdy666!

  2. #2
    Registered User
    Join Date
    Oct 2002
    Posts
    118
    I just finished a tile detection program, but it was a dos program in mode 13h. Anyways, may be I can help. What problem are you having when you try to animate movement? I will check out your code when I have time. Im using my work computer and we have no download access. Let me know a little more and I'll see if I can help.
    "The distinction between past, present and future is only an illussion, even if a stunning one."
    -Albert Einstein

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