Alright well here i am again....
I am just playing around with some 3d stuff using
the sdk library files.
And the book i am using states units when dealing with
directx. I am using 3d max studio for modeling
where i have many choices of unit size
pixels, inches, generic ect.
but i was wondering when creating polygons using
directx what are the units based on, or how do they compare
not sure if this sounds stupid or makes any sense
any help would be appreciated