well, i finally got sdl working with devc++. now i need an sdl tutorial. i am a complete newbie to gfx programming and almost a complete newbie to game programming. if u kno an sdl tutorial, plz tell me!
well, i finally got sdl working with devc++. now i need an sdl tutorial. i am a complete newbie to gfx programming and almost a complete newbie to game programming. if u kno an sdl tutorial, plz tell me!
The documation is farily good.
There is a book out on linux game programming that covers it. I belive that book is called linux game programming. I have the source from the book, witch I got of the web.
The information is writen for linux and you will need to add a few header files. When working with opengl you must include windows.h and change the path to the open gl headers.
One final thing I have noticed that I want to use C++ when writing a game I must fource the entire thing to compile as C++ file regardless of extension, using borlands command line.
For an opengl tutorial download the files from www.libsdl.org
To Err Is To Be Human. To Game Is Divine!"
she's a b-tch to get working, but once you do (tell me!!) well i have it working for Linux and Dos, just not windows yet. Also, i had to abandon my lovely Borland compiler to use it the Borland support is the worst i've seen. (even worse than DX8)
rite now, i cant afford a book (and probably wont be able to for 4-5 yrs). the doc is horrible!!! no real complete examples, just snippets that i have no clue how to put together.
yes, i did get sdl working
The documentation in't that bad?
You can get the book online at
http://mail.lokigames.com/~overcode/plg/
acrobat reader dont work!!