Im am new to this message board and also new to programming in C. I have been learning C for about a month now, and finally I think I know enough to make a simple graphic game. I am using Mode 13h and am compiling with Borland C++ 3.1, but am strickly using C. My problem is I can't seem to animate multiple sprites on the screen without it slowing down other sprites. I had a similar problem with keyboard input, but solved that with the kbhit function. I can't seem to understand how an animated sprite using a loop will allow for the other sprites on the screen to be animated simultaniously. If anyone can help it would be greatly appreciated. I know I am probably using the wrong method by using a loop, but I can't think (or find) any other way of doing it. There is still much I obviously have to learn. Thanks!