tutorial

This is a discussion on tutorial within the Game Programming forums, part of the General Programming Boards category; Everyone must have seen the original 2d Mario games. Could somebody help me find a tutorial that teaches making the ...

  1. #1
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    Question tutorial

    Everyone must have seen the original 2d Mario games. Could somebody help me find a tutorial that teaches making the header files and using the functions to take bitmap files and turn them into an animated, keyboard controlled game?
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    RoD
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    Rambling Man
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    Here's a long list of links I gave in another thread. It contains links to info about DirectX, Allegro, OpenGL, game design, and various other sites.

    www.bloodshed.net

    www.libsdl.org/index.php

    www.opengl.org

    www.microsoft.com/windows/directx/default.asp

    www.allegro.cc

    http://www.cprogramming.com/cboard/s...hlight=allegro

    www.gamedev.net

    nehe.gamedev.net

    www.gametutorials.com

    www.cprogramming.com/tutorial.html

    www.cprogramming.com/boardfaq.html

    cboard.cprogramming.com/showthread.php?s=&threadid=7898

    galileo.spaceports.com/~springs

    cboard.cprogramming.com/search.php?s=

    www.google.com

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    Re: tutorial

    How do I use the OpenGL libraries and all that stuff that comes our of the executable?
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    RoD
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    did u read anything?

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    You seem like a real begginer in game programming, as your first question shows. Turn bitmaps into animated and keyboard controlled, mg.

    Spend some time studying some nice 2D theory books m8.
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    Originally posted by aker_y3k
    You seem like a real begginer in game programming, as your first question shows. Turn bitmaps into animated and keyboard controlled, mg.

    Spend some time studying some nice 2D theory books m8.
    Cya
    Okay, how does this message help me, like, where do I get the books, or how do I find something like the books online, like a tutorial, hence the thread name, tutorial .
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  8. #8
    Shadow12345
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    Hey whats up.

    If you are downloading the file I think you are the .exe extracts .lib and .h files to the folder the .exe is in right?

    You copy the .lib files to the Microsoft Visual Studio\VC98\lib folder
    On my computer it is:
    C:\Program Files\Microsoft Visual Studio\VC98\Lib

    You copy the .h files to the Microsoft Visual Studio\VC98\Include\GL folder
    On my computer it is:
    C:\Program Files\Microsoft Visual Studio\VC98\Include\GL
    You have to create the GL folder

    Was that what you were getting at?
    If you want to know how to include the GL Header files just type:
    #include <gl\gl.h> // Header File For The OpenGL32 Library
    #include <gl\glu.h> // Header File For The GLu32 Library
    #include <gl\glaux.h> // Header File For The Glaux Library

    To actually use the .lib files go to Project->Settings->Link then add Opengl32.lib Glaux.lib and Glu32.lib to the second text box under 'Object/library modules'

    I don't know if that's what you were asking for or not, but I am just trying to help. Anyone that doesn't help newbies sucks and should have horns and a tail stuck to them, painted red, and thrown in a mosh pit of angry puritans!

    Oh, and also, this url has good tutorials, but, if you aren't comfortable with C++ you will probably have like 10 orgasms just looking at the code because it is so much
    nehe.gamedev.net //the site that has all of the tutorials
    http://www.gamedev.net/banman/banman...=1034296605404
    //the first tutorial that shows how to set up an opengl window
    Last edited by Shadow12345; 10-10-2002 at 06:37 PM.

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    Rambling Man
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    Okay, how does this message help me, like, where do I get the books, or how do I find something like the books online, like a tutorial, hence the thread name, tutorial .
    Have you thought about trying any of the many many links I gave you. Come on, you can't expect everybody to lead to every specific answer. Try to find stuff yourself, because you sure as hell have enough material to do so.

    I don't know if that's what you were asking for or not, but I am just trying to help. Anyone that doesn't help newbies sucks and should have horns and a tail stuck to them, painted red, and thrown in a mosh pit of angry puritans!
    I agree that people should try to help each other, but there comes to a point when someone is going to have to do the work him/herself. It's ridiculous for someone to think that other people are inclined to help him/her because he/she posted a thread about tutorials. The help was given, simple as that.

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    The guys just asking a simple question and you are no help. I'd help you, but im pretty new to programming. Sorry.

  11. #11
    Rambling Man
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    Ok, maybe I shouldn't have got that mad or even mad at all, sorry about that. However, Bluesun, was given a lot of links by me that can answer all of his/her questions. It seems to me that he/she barely put any effort into looking at those links and finding what he/she needs. Bluesun needs to learn that not everybody is going to answer his/her questions to their fullest all the time; that's when he/she needs to go out and find the answer for him/herself. I hope you understand what I'm trying to say.

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    Don't Laugh...

    What's Microsoft Visual Studio and where do I get it?
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  13. #13
    Rambling Man
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    What's Microsoft Visual Studio and where do I get it?
    Microsoft Visual Studio (MSVC++) is an IDE (Integraded Development Environment...you're welcome tgm for calling it a IDE and not a compiler, if you're reading this) that is created by Microsoft obviously. You can probably do a search on google to download the free introductury version, but the intro version doesn't allow you to legally share your programs. There are other versions that cost around $100 plus which enable you to legally share your programs; you can probably do a search for those too to buy them.

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    Will DJGPP do something similar enough?
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