Please test my calculator prog

This is a discussion on Please test my calculator prog within the Game Programming forums, part of the General Programming Boards category; Thnx. That helps a lot. Never knew that. So, it'll do nothing to the output or whatnot? Kool. But, is ...

  1. #16
    I am the worst best coder Quantrizi's Avatar
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    Thnx. That helps a lot. Never knew that. So, it'll do nothing to the output or whatnot? Kool. But, is there really anyway to fix it (besides the way you showed me)?

  2. #17
    RoD
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    Redundantly Redundant RoD's Avatar
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    well i don't think it will effect the output because if i member rite both float and double show the decimal point.

  3. #18
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    Ok, kool. Thnx. Does it work right for anyone that's not on XP?

  4. #19
    Rambling Man
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    Yes, it does work on everybody's computer. It's a standard c/c++ practice (it's probably even a standard programming in general practice; I don't know). It is called casting a variable, though.

  5. #20
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    Ok, thnx. Just wondering, but would me program work for Linux also (or any other OS that isn't Window$)?

  6. #21
    Rambling Man
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    I haven't look at your source code, so I wouldn't know. It really all depends on whether you are using Windows specific functions or not.

    This recent thread about portability has a very good explanation concering portability by Prelude. She gives an example of a smart way to make your program easily portable.
    Last edited by TechWins; 10-05-2002 at 02:33 PM.

  7. #22
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    Originally posted by TechWins
    I haven't look at your source code, so I wouldn't know. It really all depends on whether you are using Windows specific functions or not.

    This recent thread about portability has a very good explanation concering portability by Prelude. She gives an example of a smart way to make your program easily portable.
    Ok, thanks. I'll take a look at that.

  8. #23
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    Here's a new version. Added a few new features, fixed a couple of bugs, and some other stuff.
    The features I added are:
    1. Save/load. It saves the version number, extension, and label for comparision. The load feature has a bug, but I can't fix it (Doesn't display the label).

    2. Right triangle. Let's you figure out if the given three values will make a right-triangle.

    3. Square root. Figures the squared root of the number.

    Note that R.T. means "Right Triangle". I abbriviated it for menu purposes (which has been changed). There could be more options I didn't list here *I can't remember right off hand what the other version had*. I also added a credits list in the readme file.
    Attached Files Attached Files

  9. #24
    Registered User red_baron's Avatar
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    pretty cool, but what you can do before you keep adding more stuff is like have the program get a string line, for example a person can enter:

    2+4+2+3

    and it will give u the answer : 11, your program would just have to find the operation signs and the different numbers and basically find the answer, this will probably get very complicated when u have to start doin bedmass stuff and use brackets, etc. but it would be real cool

    nice job btw
    ¿Red Baron?

    "Imagination is more important than knowledge"
    -Albert Einstein (1879-1955)

    Check out my games!

    [code] /* dont forget code tags! */ [/code]

  10. #25
    I am the worst best coder Quantrizi's Avatar
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    Originally posted by red_baron
    pretty cool, but what you can do before you keep adding more stuff is like have the program get a string line, for example a person can enter:

    2+4+2+3

    and it will give u the answer : 11, your program would just have to find the operation signs and the different numbers and basically find the answer, this will probably get very complicated when u have to start doin bedmass stuff and use brackets, etc. but it would be real cool

    nice job btw
    Ok, I ain't feelin all that great today, so can u please run that string line thing past me one more time **. But, sure. I'll give it a try. Would anyone know how to do matrice input *I know how to add them and stuff, just dunno how I would let the user input the values*

    P.S> Thnx. Good job on ur games to

  11. #26
    Registered User red_baron's Avatar
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    ok basically the caclulator would ask you to enter a string of numbers and the calculation to process for each one so instead of asking you to enter 1 number each time you could enter something like this:

    1+2*12-16/4

    and it would calculate the whole thing, so it would first do the multiplication:

    1+24-16/4

    then the division

    1+24-4

    and finally the addition and subtraction

    21

    and thats it!

    hope you get well soon
    ¿Red Baron?

    "Imagination is more important than knowledge"
    -Albert Einstein (1879-1955)

    Check out my games!

    [code] /* dont forget code tags! */ [/code]

  12. #27
    I am the worst best coder Quantrizi's Avatar
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    Originally posted by red_baron

    and thats it!

    hope you get well soon
    Ok, thnx. That cleared it up. It'll get work on that as soon as I can *which will probably be soon*.

    P.S> thnx, me to

    P.P.S> Anyone know any FREE host that allows PHP or CGI? I don't want AngelFire, Lycos, or Tripod *already tried to sign up, but never worked* I know it's a bit off topic, but I want a better host then GeoCities.

  13. #28
    Registered User red_baron's Avatar
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    http://www.tripod.lycos.co.uk

    they have a really cool one the best that i know of...
    ¿Red Baron?

    "Imagination is more important than knowledge"
    -Albert Einstein (1879-1955)

    Check out my games!

    [code] /* dont forget code tags! */ [/code]

  14. #29
    I am the worst best coder Quantrizi's Avatar
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    Thnx...I'll try them out.

  15. #30
    Refugee face_master's Avatar
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    This is better than the crappy calculator I wrote when I started C++... Good job!

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