Hey everyone, I'm finally done my first game! Well, minus tictactoe and some other little thing. It's written in C++, and uses Windows GDI for graphics. It's called Space Shooterz! (with the !). Try it out and tell me what you guys think! Any comments welcome, minus flames about the graphicsAnd if it runs slow, don't blame me, because Windows GDI is slow.
Alrighty then, I'll just be waitin for the posts to start pourin' in![]()



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And if it runs slow, don't blame me, because Windows GDI is slow.




I personally have no problem with them since I'm used to playing counter-strike
Plus for each large-star, it would take 4 SetPixelV's instead of just 1... and then the code looked messy: