Weapon combo selection

This is a discussion on Weapon combo selection within the Game Programming forums, part of the General Programming Boards category; I'm getting close to finishing my game, but I want to add upgrades for the weapons. I'm thinking of making ...

  1. #1
    Carnivore ('-'v) Hunter2's Avatar
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    Weapon combo selection

    I'm getting close to finishing my game, but I want to add upgrades for the weapons. I'm thinking of making upgrades so that you can use combos of weapons (laser + rocket, machinegun + laser, etc.), but I'm not sure how I'll go about doing weapon selection then... There's 3 ways I can think of:

    a) have each combination of weapons as a new weapon (hard to find the combo you're looking for, but easiest imho),

    b) have keys to switch to each weapon, and if you press 2 or 3 keys at the same time (for example) it would select the combo of those weapons (hard to remember which key selects what weapon...)

    c) try making it so you can cycle to a weapon, press a button and cycle to another weapon and it will use those two. (takes a long time to set up your combo)

    What do you guys think would be best? (Or if there's a better, way, what is it?)
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    x4000 Ruski's Avatar
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    What's the game about??
    what does signature stand for?

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    Carnivore ('-'v) Hunter2's Avatar
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    You're a ship... and you're flying around shooting aliens that shoot back at you. Yes, very original
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    x4000 Ruski's Avatar
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    Sounds like fun You using MD2?
    what does signature stand for?

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    Carnivore ('-'v) Hunter2's Avatar
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    "MD2"? I'm confused... I looked it up on Acronymfinder (yes, that probably wasnt the smartest thing to do) and it said "message digest 2", which is "a one-way hash code"

    And besides, wasn't the question what method to use to select combos???
    Last edited by Hunter2; 08-19-2002 at 04:56 PM.
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    Registered User JoshG's Avatar
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    How do you select weapons now? Do you use the number keys? If you have 1-9 select your weapons, try having F1-F4 select weapon combos. Like 1 selects machine gun, 2 selects chainsaw(?), 3 selects missile, and F1 is Machine gun Missle, F2 Machine gun laser. Something like that would be cool, but it all depends on how you currently select your weapon. And what the other controls are.

  7. #7
    x4000 Ruski's Avatar
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    Originally posted by Hunter2
    "MD2"? I'm confused... I looked it up on Acronymfinder (yes, that probably wasnt the smartest thing to do) and it said "message digest 2", which is "a one-way hash code"

    And besides, wasn't the question what method to use to select combos???
    MD2 is 3d files that are easily animted. They used MD2 files for making quake2
    what does signature stand for?

  8. #8
    Carnivore ('-'v) Hunter2's Avatar
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    Ruski,

    MD2 is 3d files that are easily animted. They used MD2 files for making quake2
    I believe that this would be a 2D shooter. I personally doubt that Windows GDI could handle 3D stuff

    JoshG,

    Currently my weapon selection is just hit 'h' to cycle through your weapons. And, if you read the earlier posts, you might have noticed this :


    What's the game about??

    You're a ship... and you're flying around shooting aliens that shoot back at you
    I doubt chainsaws are the preferred melee-combat weapon of ships

    I have 4 weapons: power repeater, chained laser cannons, linked laser cannons, and homing missile. For obvious reasons, linked/chained laser cannons can't be put together in a combo But otherwise, I have 5 combos of 2 weapons each. I guess I could change weapon selection to the keys 1,2,3,4 and combo selection to f1-f5... But then it would be hard to remember what's what combo. What do you think about pressing 2 weapon keys to select that combo?
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    Banned frenchfry164's Avatar
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    if you can make graphics you can make a 3D engine.

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    Carnivore ('-'v) Hunter2's Avatar
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    if you can make graphics you can make a 3D engine.
    Given that you put enough effort into it, and don't mind if it runs at .000000001 fps.
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    Banned frenchfry164's Avatar
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    it is possible. and the FPS won't be THAT bad, pretty close though . Unless you really put some effort into it. But GDI is slow anyway.

  12. #12
    Carnivore ('-'v) Hunter2's Avatar
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    *sorry, I exaggerated quite a bit. Knock off 6 or 7 of the zeroes and you'll get close to the accurate picture
    Unless you really put some effort into it
    A few years? Decades? Centuries?
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    Registered User JoshG's Avatar
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    I just read the whole thread over again, I don't see where you said you use 'h' to change weapons . I am very tired.

  14. #14
    Carnivore ('-'v) Hunter2's Avatar
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    *sorry, shoulda reworded that.

    And, if you read the earlier posts, you might have noticed this quote here: (etc. etc.)

    I didn't mean "you might have noticed that I said hit h" Sorry!
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  15. #15
    x4000 Ruski's Avatar
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    Originally posted by Hunter2
    Ruski,


    I believe that this would be a 2D shooter. I personally doubt that Windows GDI could handle 3D stuff
    Well, even if you make a 2D game, what are you going to animate the models with?? Sprites??
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