Game Programming Language?

This is a discussion on Game Programming Language? within the Game Programming forums, part of the General Programming Boards category; What programming language are you using and comment on your compiler in your message....

  1. #1
    drdroid
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    Post Game Programming Language?

    What programming language are you using and comment on your compiler in your message.

  2. #2
    Funniest man in this seat minesweeper's Avatar
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    MSVC++. And my compiler is great.

  3. #3
    BMJ
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    Banal internet user BMJ's Avatar
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    MSVC++ and it rocks!

    BTW: check out DarkBasic

  4. #4
    Registered User Aran's Avatar
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    don't check out darkBASIC.
    it is slow, it is ugly, and the community of it is full of complete newbs.

    Also, you have to buy it to use it seriously!

  5. #5
    Used Registerer jdinger's Avatar
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    language - C++
    compiler - MSVC++ 6.0 pro

  6. #6
    Registered User
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    Language: C / C++
    API: DirectX 8.1
    Compiler: MS VC++ 6.0 Pro (need to get codewarrior...)
    "...the results are undefined, and we all know what "undefined" means: it means it works during development, it works during testing, and it blows up in your most important customers' faces." --Scott Meyers

  7. #7
    Has a Masters in B.S.
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    Language: C/C++
    API: OpenGL
    Compiler: CodeWarrior ( ps: MSVC bites the big one)
    ADVISORY: This users posts are rated CP-MA, for Mature Audiences only.

  8. #8
    BMJ
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    Originally posted by no-one
    MSVC bites the big one

  9. #9
    Registered User JoshG's Avatar
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    I use mingw with Allegro.

  10. #10
    Banned frenchfry164's Avatar
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    Language: C++
    API: Allegro 4.01
    Compiler: Mingw32
    IDE: Dev-C++ 5

  11. #11
    Registered User JoshG's Avatar
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    Hmm, why ask what language on a c/c++ message board?

  12. #12
    Banned frenchfry164's Avatar
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    shhh! he wasn't supposed to know this was a C/C++/C# board!

  13. #13
    &TH of undefined behavior Fordy's Avatar
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    Language: C++ (smattering of ASM)
    API: OpenGL
    Compiler: MSVC++ 6

  14. #14
    drdroid
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    ?

    How do you use allegro with msdos? Or is it win32 api? I couldn't get it to work for msdos...

  15. #15
    Banned frenchfry164's Avatar
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    you CAN use Allegro with DOS, just don't use DirectX stuff.

    It's smarter to use Windows because you get DirectX acceleration, and better supported, because WinXP is a b*tch at DOS stuff.

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