Independant console development using Visual C++ 6

This is a discussion on Independant console development using Visual C++ 6 within the Game Programming forums, part of the General Programming Boards category; Hey all. Didn't exactly where i should post this, oh well. I really want to get into console development, specifically ...

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    Registered User -leech-'s Avatar
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    Independant console development using Visual C++ 6

    Hey all. Didn't exactly where i should post this, oh well.

    I really want to get into console development, specifically the PS2, but i absolutly HATE using gcc with it's command-line/make form of developing, i'd much rather use the Visual C++ IDE. So my question is can i use the Visual C++ IDE with other compilers and libraries? How would i go about setting it up? Documentation on this seems very slim for some reason but i know it's possible.

    Any help would be greatly appreciated, thanks.
    Not yet, have to think of one...

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    geek SilentStrike's Avatar
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    Are you developing for PS2 with the Linux kit? KDevelop handles the build process automatically, much like MSVC. The IDE isn't as functional as Visual Studio, but it's far friendlier than a console and a text editor, and it uses gcc natively.
    Prove you can code in C++ or C# at TopCoder, referrer rrenaud
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    Registered User JoshG's Avatar
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    I do not know anything about what you are talking about, but I like your avatar. Vivi from FFIX, my favourite character from that game.

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    Registered User -leech-'s Avatar
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    Originally posted by SilentStrike
    Are you developing for PS2 with the Linux kit? KDevelop handles the build process automatically, much like MSVC. The IDE isn't as functional as Visual Studio, but it's far friendlier than a console and a text editor, and it uses gcc natively.
    No, i'm using free compilers and tools available at http://ps2dev.livemedia.com.au/ for win32. The tutorials available describe how to set up the environment, compilers and libraries but don't even discuss VC++ integration.

    It's basically gcc so i was wondering if there was a way to use gcc to compile programs using the VC IDE.

  5. #5
    -leech-
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    No one?

    Well, can anyone recommend a good Windows IDE i can use with gcc compilers?

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    Visionary Philosopher Sayeh's Avatar
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    Visual C++ IDE.
    For games? Hah, hah, hahahahahahahahahahahahahaha.

    Use CodeWarrior C/C++. for that console. Full IDE and many more tools. Microsoft makes crap...compilers.

    Can you even afford the SDK for PS2?
    It is not the spoon that bends, it is you who bends around the spoon.

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    Registered User -leech-'s Avatar
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    As i said:

    i'm using free compilers and tools available at http://ps2dev.livemedia.com.au/ for win32. The tutorials available describe how to set up the environment, compilers and libraries but don't even discuss VC++ integration.

    It's basically gcc so i was wondering if there was a way to use gcc to compile programs using the VC IDE.
    Me, having the official SDK? I wish
    Not yet, have to think of one...

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    Originally posted by -leech-
    As i said:



    Me, having the official SDK? I wish
    I've said it before and I'll say it again. You may purchase the Linux Development kit ( official ) for only $200.00. This kit includes documentation, hard-drive and more. Look it up on google.com its not hard to find and a great price.

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    um, developing for ps2? any links for info? not that im at any level to even think about it, just interested

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    Registered User -leech-'s Avatar
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