MUD compiling

This is a discussion on MUD compiling within the Game Programming forums, part of the General Programming Boards category; Okay, here we go, I've been looking around at MUD codebases, decided I want to use ROM, but.... It wont ...

  1. #1
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    MUD compiling

    Okay, here we go, I've been looking around at MUD codebases, decided I want to use ROM, but.... It wont compile! I have tried several different compilers, but none of them work, I get bundles of errors, and the only way I am sure it will work is if I get someone running Unix or Linux to compile it for me, but I don't know anybody with either of them. I need a way to compile it on my machine, running Win95, or i'll explode!!! Somebody help!!!


    BTW, it does the same thing for any other codebases I try.

  2. #2
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    I had the same problem too

    You gotta hope that someone has ported it to a compiler you can use else. I got smaug to work when i found a ported version for microsoft visual c++

  3. #3
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    I would use MSVC++ but I don't exactly have the money!

  4. #4
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    Okay, somebody help me with this quick, I'm gonna use Cygwin, but... What 'packages' do I absolutely need to compile these files? I don't want to bother downloading, installing, and taking the risk of messing up my computer with any packages I don't need. If you could, go to http://www.cygwin.com and download the setup.exe file (click on "Install Now!"), its a very small file that doesnt actually install anything, but it lists all the packages.

    Thanks!

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