SDL error parachute

This is a discussion on SDL error parachute within the Game Programming forums, part of the General Programming Boards category; have you tried initializing SDL with no parachute pass the SDL_INIT_NOPARACHUTE flag into SDL_Init this will let your app crash ...

  1. #16
    Registered User
    Join Date
    Aug 2001
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    403
    have you tried initializing SDL with no parachute

    pass the SDL_INIT_NOPARACHUTE flag into SDL_Init

    this will let your app crash normally.. but you'll have better luck finding the error sometimes

  2. #17
    I lurk
    Join Date
    Aug 2002
    Posts
    1,361
    aren't there sposed to be experts here?
    help!
    why do i have to do this the hard way when theres dozens of stuck up experts here that know the answer
    can someone please investigate this?
    someone else please?
    It seems like you want someone else to do all the debugging for you. Well, first off that's extremely hard to do without any code... and most of us don't know enough ASM to disassemble your project and debug at that level.

    So what is it you expect of us? Wave a magic wand and make your program all better? How about the symptoms? It doesn't work on others computers... it seg faults, freezes and parachutes when there's a file missing.

    Lets try and weed out one at a time, and to start us off-- the code.

  3. #18
    Rambling Man
    Join Date
    Jan 2002
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    1,050
    I wouldn't waste your time with this considering that this thread is nearly 5 months old.

  4. #19
    Carnivore ('-'v) Hunter2's Avatar
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    May 2002
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    2,879
    no big problems, just an annoying thing where the music won't stop playing when I die or quit.
    Just Google It. √

    (\ /)
    ( . .)
    c(")(") This is bunny. Copy and paste bunny into your signature to help him gain world domination.

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