OpenGL, texturing...and...more OpenGL
Greetings, fellas! How are you doing? A few days ago I posted a thread asking for some help on where to learn OpenGL. And someone-can't remember who now- replyed and posted a link to a very nice site. Anwy. I submerged myself in OpenGL the last week and have really LOVED it. It's a really nice programming env.
However, in my last program I tried to load a texture. So, the program workd, and it can load a texture, but, instead of having the texture how it really looks, its faded and it's turned very blue-ish. I mean, you can see the patterns and all, but it's like converted to blue. And, yes, I am using some form of Mip maps.
If you can help, please do...I am facing a little dilemma here :)