OpenGL and DevCPP: A dilemma for newbies
I'm trying to learn OpenGL, and at the same time trying to use it with DevCPP. I am discovering what a headache it is....No, i can't install the Borland builder or Visual C++ for objective reasons right now.
The problem comes to the point where I am required to use Glut.
( The GL utility). I have downloaded some libraries from Nate's homesite and they seem to be compatible. Sort of. I haven't figured out which libraries are compatible with DevCPP.
When I compile I get three errors from the linker, and they all refer to these three long named functinos that have the word 'exit' in it.Something like 'InitWindowWithExit'. The error the linker returns is "undefined reference to 'function'".
Bsaically, all I want to learn is how to draw a simple object, rotate the object, zoom in and zoom out. I can figure out the rest through logical deduction. I find that it is VERY difficult to do this...with DevCpp...so if anyone out there did not fall asleep reading this, please lend a hand.....:)