I'm making a game using DJGPP compile and Alagro. So far i've been using the draw_sprite () command to put my character onto a green background (grass), now i've added bridges and other terrain that i would like my character to cross without having green all around him but rather my character drawn with what ever background object, say a bridge, around him. I've heard of something called masking but i can't seem to make it work. If anyone could help me i'd be gratefull. If possible could u give me an example. Thanks



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