Ive got an program using DirectDraw in a window. Everything initializes correctly, DD object, the front and back buffers, and clipper (All this is on the window's OnInitDialog).
My question is how do I get the primary surface to draw to the window?
Say i do some drawing on the back buffer... then I Blit it to the front buffer (since flipping doesnt work in windowed), shouldnt the surface be drawn on the window?
Sorry, if this question seems obvious, Im new to DX.