Try out my newest RPG game called DOOM LORD

This is a discussion on Try out my newest RPG game called DOOM LORD within the Game Programming forums, part of the General Programming Boards category; This is a very early stage of a RPG game I am making. I have learned SO much from doing, ...

  1. #1
    Unregistered Leeman_s's Avatar
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    Try out my newest RPG game called DOOM LORD

    This is a very early stage of a RPG game I am making. I have learned SO much from doing, I am going to make a totally new one, but using the same rules/features. The code is very messy, and if you want to see the code for it, just tell me and I'll post it here. I don't think I'm going to advance this game any further, but I will start immediately on the new one with a color map, and a nice layout, and better code. But anyways, here is my first attempt at an RPG game. I'm actually quite satisfied considering I did this right after completing tic tac toe.

    EDIT: Please read the readme for how to play. And, if you cannot
    beat a certain monster, or find what to do next, ask me.
    There are 54 rooms total. You have to find the keys. And
    you have to kill the monster in the rooms with keys to be
    able to get them.
    Attached Files Attached Files
    Last edited by Leeman_s; 06-04-2002 at 10:23 PM.

  2. #2
    Registered User red_baron's Avatar
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    probably one of the best text rpg's i've seen so far i like the story line.

    so far what i've seen you could improve on is to make the lines using characters that are lines (kind of like my table function) instead of using dashes which dont look as good.
    also very importantly you should check to see if the inputed selection is right for example if a person presses a letter by accident the game screws up.

    basically nice job hope your gonna fix it a little, and i'd like to see the code later, wanna do a code trade? mine for yours, even though i'm gonna post my code later, private message me if interested...

    [edit] found another mistake the two handed sword does not fit in your menu it prints on next line, nothing major but doesn't look nice
    [/edit]
    Last edited by red_baron; 06-05-2002 at 08:09 PM.
    ¿Red Baron?

    "Imagination is more important than knowledge"
    -Albert Einstein (1879-1955)

    Check out my games!

    [code] /* dont forget code tags! */ [/code]

  3. #3
    Registered User red_baron's Avatar
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    here is some more stuff, i found a key i dont know how to use it, also can you explain how the keys and locked rooms work a little more? it's not really clear in the help file.
    ¿Red Baron?

    "Imagination is more important than knowledge"
    -Albert Einstein (1879-1955)

    Check out my games!

    [code] /* dont forget code tags! */ [/code]

  4. #4
    Registered User red_baron's Avatar
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    there is an error in room 47 (i think) you can go down to room 54 but from room 54 you can't go up...

    also i'm not sure why golum is so much stronger than the dragon
    ¿Red Baron?

    "Imagination is more important than knowledge"
    -Albert Einstein (1879-1955)

    Check out my games!

    [code] /* dont forget code tags! */ [/code]

  5. #5
    Registered User red_baron's Avatar
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    i can't finish the game but i got the whole map i think...
    Attached Files Attached Files
    ¿Red Baron?

    "Imagination is more important than knowledge"
    -Albert Einstein (1879-1955)

    Check out my games!

    [code] /* dont forget code tags! */ [/code]

  6. #6
    Unregistered Leeman_s's Avatar
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    oh dang, in room 47 there IS an error. you're not supposed to be able to go to room 54. here is a new exe. you can still load one of your saved games with this new exe. oh and the source is with it too
    Attached Files Attached Files

  7. #7
    Unregistered Leeman_s's Avatar
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    and nice job on getting the map done, it is correct

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    Question :confused:

    How did you do that scrolling text at the beginning? It looks cool...But how did you do it? I tried to look at your source but I don't understand it...not commented...

  9. #9
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    Hello?

  10. #10
    Student drdroid's Avatar
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    good game...

    very good game... only prob is you should make it that when you attack an do three damage you should say you missed or the monster(or whatever) has withstood the attack. Or you should do something like that... or don't. Well, thats my only suggestion.

  11. #11
    Unregistered Leeman_s's Avatar
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    oh, uh hello. im surprised this thread got dragged back up. on one of my posts the source is included im too lazy to attach it now...

  12. #12
    flashing vampire black's Avatar
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    oh ! I'll be another volunteer who testing your game~

    I'll try it tonight and bring the feedback asap.
    Never end on learning~

  13. #13
    Registered User Kirdra's Avatar
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    I've just made a "Battle Engine" (Or whatever you want to call it) for my RPG, I think it is very cool. Well it is my first game/demo and all it still needs alot of work. the enemies hit the same amounts and so does the user depending on their stats. the interface gets shifted when values increase to tens and hundreds etc. I think I'll take out the aterisk's in the "next version"

    I'll post the link in my sig soon (if I can get into my web page).

  14. #14
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    I told you I looked at the source. But I did not write it so I don't understand it. Hint: Next time you make a public release of code make sure it is commented

  15. #15
    flashing vampire black's Avatar
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    I've played it and its' cooooooool~ but the enemy is too strong in game.

    I almost want to make a console game now, ha~
    Never end on learning~

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