Thread: Anyone in here in the learning stage of (SDL | Win32)?

  1. #1
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    Anyone in here learning SDL?(I am also)

    I am currently making a 2D Space Shooting game with SDL. If you're interested in joining my project e-mail me at [email protected]. I'll be more than happy to recruit you.
    Last edited by Golden Bunny; 04-23-2002 at 01:20 PM.
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    "Do you wanna go to jail or do you wanna go home?!?!" - Alonzo(Training Day)

  2. #2
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    So far I'e recieved two e-mails and both e-mailers don't even know what SDL is........
    Compiler: MingW(IDE: Bloodshed Dev-C++ 4.01)
    Web Site: Zoo Crew
    Forums: Zoo Boards
    E-mail: [email protected]

    "Do you wanna go to jail or do you wanna go home?!?!" - Alonzo(Training Day)

  3. #3
    Fingerstyle Guitarist taylorguitarman's Avatar
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    I've got some experience with it. If you have any questions or need any help just let me know.
    If a tree falls in the forest, and no one is around to see it, do the other trees make fun of it?

  4. #4
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    I've heard of it!

    I've heard of SDL, but eh... Never paid much attention to it! what is it, some sort of library?

  5. #5
    Fingerstyle Guitarist taylorguitarman's Avatar
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    It's a multimedia API similar to DirectX. It's a much simple API though and uses OpenGL for the 3D portion of it. It doesn't have built in libraries for text, networking or some other features but some kind people have created add on libraries for use with SDL. So it's pretty much got everything you need.
    Many Linux game developers use it and it's a cross-platform API so you can develop games for Windows, UNIX, Linux and Mac.
    I think it's very easy to start using.
    If a tree falls in the forest, and no one is around to see it, do the other trees make fun of it?

  6. #6
    Registered User Aran's Avatar
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    after i'm done messing around with console i think i'll move on to that, because the games i create are going to be free and open source, so the ability to make Linux workable versions is great.

    (don't you mean "SDL || Win32"? i'm sure that you don't want the bitwise OR there. [sorry, couldn't resist])

  7. #7
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    Okay!

    Hmm, sounds cool, The SDL I mean. To make a cross plateform game. sounds interesting, best of luck!
    -email me-

  8. #8
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    hey.. I've written a bit of SDL in my experience

    It is a nice language.. you using SDL_ttf?? I love that extension.. it makes font use easier than on DirectX.

    I know DirectX, allegro, and SDL, as well as a bit of old-school assember based (mode x) graphics, I really think SDL has a few major advantages over all others.

  9. #9
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    zero, your e-mail doesn't work
    Compiler: MingW(IDE: Bloodshed Dev-C++ 4.01)
    Web Site: Zoo Crew
    Forums: Zoo Boards
    E-mail: [email protected]

    "Do you wanna go to jail or do you wanna go home?!?!" - Alonzo(Training Day)

  10. #10
    Registered User Dual-Catfish's Avatar
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    Parsing function powered by Dual-Catfish.

    http://mailto:[email protected]/?subje...0emailing%20me

    mailto:[email protected]/?subject=c%2b%2b%20is%20cool&body=Thanks%20For%20e mailing%20me

    [email protected]/?subject=c%2b%2b%20is%20cool&body=Thanks%20For%20e mailing%20me]

    [email protected] is his email.

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