I am currently making a 2D Space Shooting game with SDL. If you're interested in joining my project e-mail me at goldenbunny84@hotmail.com. I'll be more than happy to recruit you.
This is a discussion on Anyone in here in the learning stage of (SDL | Win32)? within the Game Programming forums, part of the General Programming Boards category; I am currently making a 2D Space Shooting game with SDL. If you're interested in joining my project e-mail me ...
I am currently making a 2D Space Shooting game with SDL. If you're interested in joining my project e-mail me at goldenbunny84@hotmail.com. I'll be more than happy to recruit you.
Last edited by Golden Bunny; 04-23-2002 at 01:20 PM.
Compiler: MingW(IDE: Bloodshed Dev-C++ 4.01)
Web Site: Zoo Crew
Forums: Zoo Boards
E-mail: goldenbunny84@hotmail.com
"Do you wanna go to jail or do you wanna go home?!?!" - Alonzo(Training Day)
So far I'e recieved two e-mails and both e-mailers don't even know what SDL is........
Compiler: MingW(IDE: Bloodshed Dev-C++ 4.01)
Web Site: Zoo Crew
Forums: Zoo Boards
E-mail: goldenbunny84@hotmail.com
"Do you wanna go to jail or do you wanna go home?!?!" - Alonzo(Training Day)
I've got some experience with it. If you have any questions or need any help just let me know.
If a tree falls in the forest, and no one is around to see it, do the other trees make fun of it?
I've heard of SDL, but eh... Never paid much attention to it! what is it, some sort of library?
It's a multimedia API similar to DirectX. It's a much simple API though and uses OpenGL for the 3D portion of it. It doesn't have built in libraries for text, networking or some other features but some kind people have created add on libraries for use with SDL. So it's pretty much got everything you need.
Many Linux game developers use it and it's a cross-platform API so you can develop games for Windows, UNIX, Linux and Mac.
I think it's very easy to start using.
If a tree falls in the forest, and no one is around to see it, do the other trees make fun of it?
after i'm done messing around with console i think i'll move on to that, because the games i create are going to be free and open source, so the ability to make Linux workable versions is great.
(don't you mean "SDL || Win32"? i'm sure that you don't want the bitwise OR there. [sorry, couldn't resist])
Hmm, sounds cool, The SDL I mean. To make a cross plateform game. sounds interesting, best of luck!
-email me-
It is a nice language.. you using SDL_ttf?? I love that extension.. it makes font use easier than on DirectX.
I know DirectX, allegro, and SDL, as well as a bit of old-school assember based (mode x) graphics, I really think SDL has a few major advantages over all others.
zero, your e-mail doesn't work
Compiler: MingW(IDE: Bloodshed Dev-C++ 4.01)
Web Site: Zoo Crew
Forums: Zoo Boards
E-mail: goldenbunny84@hotmail.com
"Do you wanna go to jail or do you wanna go home?!?!" - Alonzo(Training Day)
Parsing function powered by Dual-Catfish.
http://mailto:loxz7@yahoo.com/?subje...0emailing%20me
mailto:loxz7@yahoo.com/?subject=c%2b%2b%20is%20cool&body=Thanks%20For%20e mailing%20me
loxz7@yahoo.com/?subject=c%2b%2b%20is%20cool&body=Thanks%20For%20e mailing%20me]
loxz7@yahoo.com is his email.