Thread: My Maze Game --- A Few Questions

  1. #16
    Code:
    int getch();
    is also available.

    Using the numpad is a good choice for movement keys, as all eight directions as well as the center can be implemented, and maybe even special implementations for the other eight buttons on there.
    Compilers:
    GCC on Red Hat 8.1 (Primary)
    GCC on Mac OS X 10.2.4 (Secondary)

    Others:
    MinGW on XP

  2. #17
    Registered User
    Join Date
    Dec 2001
    Posts
    479
    lol whats getche

  3. #18
    getche() gets one key and returns the int that corresponds to it.

    it only gets one, and doesn't wait for the user to hit enter like getch()
    Compilers:
    GCC on Red Hat 8.1 (Primary)
    GCC on Mac OS X 10.2.4 (Secondary)

    Others:
    MinGW on XP

  4. #19
    Registered User Nutshell's Avatar
    Join Date
    Jan 2002
    Posts
    1,020
    In DevC++, if you don't include the conio header file, getch(); doesn' wait for the return key as well. But when i include conio.c, it waits for the return key. How strange!

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