Calculating Target Lead
So, I want to know if this is the correct equation for target lead.
Have a look at the smart questions link below. It's very hard to come up with any meaningful answer for this question.
Target lead is a factor of target velocity, target distance and projectile velocity. If you place a pipper at targetPos + targetVelocity * timeToTarget you should be fairly close. Note this assumes the target will stay in a straight line and will not change velocity during timeToTarget. It is a good estimation of where the target will be at a time T but it is not perfect...but let's face it...none of the lead predictors in games are accurate - certainly not as accurate as those on modern military aircraft.