Sure there is. Your own file format (as Magos uses), for one.Originally posted by Nor
There is no real way to keep you graphics (or anything else) from being changed.
There are also several ways to manipulate the original *.bmp to
keep it from being modified. You can either "carve" it into several
pieces (as I've explained above) then rejoin them as a temp
*.bmp at runtime (deleting the temp at the end) or you could do
the reverse and load several *.bmp's into your own file format
and then remove them to temp *.bmp's at runtime.